Computer games eh? Hmmm...
Silent Hill 1/2/3:
Very disturbing stuff, with the weirdest atonal noise I've heard since Goldenthal's Alien3 Score. But it also is full of some interesting "conventional" music. The iterations of the "promise" theme from 2 are wonderful.
Resident Evil:
The ingame stuff is passable, but those who have heard the Tokyo philharmonic's arrangments of the first three game's scores will know just how good they can be. I personally love the dark score for the third game and it's driving five-note ostinato.
Monkey Island, Sam & Max, Day of the Tenatacle and pretty much every golden age LucasArts adventure:
Micheal Land and Peter McConnell may have my worldly possestions. Their game music was just brilliant, and they have a huge cult following. The calypso-reggae music from Curse of Monkey Island and film noir od Grim Fandango have never been bettered.
http://soundtracks.mixnmojo.com/
Quake:
Divided opinions on this one. Nine Inch Nail's ten-track score for this game is one long slog though some atonal, pitch black and nightmarishly Lovecraftian soundscapes. I hated it to begin with, but now listened to it again recently and am blown away by the detail of the production. "Freezing Vertigo"'s screeching saxaphone sounds like it's ripping you spine out, whilst "conscience" still scares the shit out of me. I don't think much of Sonic Mayhem's music for Quake II, though.
Max Payne 2:
Nice Cello.
Tomb Raider:
Pants game, but some nice compositions here. Third game has best music, IMO.
Wipeout 2097:
Chemical Brothers, Prodigy, FSOL... Open a red bull and Awaaaay you go! Could anyone ask for more?
[hr]FURY-161
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